![]() ![]() Can cast their invocations while equipped with a buckler or shields, however shields will slow down their spellcasting, larger the shield, slower they cast. Can equip any armor, but can only cast Invocations in "Light" armor. ![]() Detect Illusions at same as Shaman.(placeholder) Detect magic ability run through Shaman Dance Modal.(placeholder) Must rest before being able to cast newly acquired spells/invocations. All Invocations may be cast at-will, unlimited times per day. One Invocation(Warlock) or Spell(Shaman) can be switched out at each new level. AddSpell("SPSHMKN") to get the dialogue ability on pre-existing shamans. You should be able to uninstall the mod without breaking a shaman character, provided you have selected all your spells for the current level. Shamans are altered to use a similar dialogue-based spell selection. A "Refresh" ability will always be in the last slot of the spell-select menu, to memorize any newly learned Invocations, and just in case anything else manages to drain them, like excessive level draining. One Invocation can be switched out at each level a new invocation is not learned, up through level 21. It should remove mod-added spells added to Spells.IDS. Pregenerated Characters will have to remove them with a one-time ability in their special abilities menu. But their true selves are sometimes plagued by an uneasy conscience, an old enemy, or deep-seated trust issues.- Priest spells are removed each level on a 1-second delay. ![]() They reflect what people want to see, what they want to believe, and how they see the world. Suggested CharacteristicsĬharlatans are colorful characters who conceal their true selves behind the masks they construct. Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you are trying to copy. You have created a second identity that includes documentation, established acquaintances, and disguises that allow you to assume that persona. I convince people that worthless junk is worth their hard-earned money. I run sleight-of-hand cons on street corners. I insinuate myself into people's lives to prey on their weakness and secure their fortunes. Choose a favorite scam or roll on the table below. Tool Proficiencies: Disguise kit, forgery kitĮquipment: A set of fine clothes Value:15gp Weight:6lbs, a disguise kit Value:25gp Weight:3lbs, tools of the con of your choice (ten stoppered bottles Value:2gp Weight:2lbs (individually) filled with colored liquid, a set of weighted dice Value:1sp Weight:0, a deck of marked cards Value:5sp Weight:0, or a signet ring Value:5gp Weight:0 of an imaginary duke), and a pouch Value:5sp Weight:1lb containing 15gp Features Favorite SchemesĮvery charlatan has an angle they use in preference to other schemes. Skill Proficiencies: Deception, Sleight of Hand These marvels sound implausible, but you make them sound like the real deal. The bottle of pink colored liquid will surely cure that unseemly rash, this ointment – nothing more than a bit of fat with a sprinkle of silver dust can restore youth and vigor, and there's a bridge in the city that just happens to be for sale. Common sense should steer people away from things that sound too good to be true, but common sense seems to be in short supply when you're around. You know what people want and you deliver, or rather, you promise to deliver. It's a useful talent, and one that you're perfectly willing to use for your advantage. You know what makes them tick, you can tease out their hearts' desires after a few minutes of conversation, and with a few leading questions you can read them like they were children's books. ![]()
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